﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Framework.Define;

namespace Framework.UI
{
    public enum EnUIType
    {
        /// <summary>UI面板</summary>
        UIPanel,
        /// <summary>UI组件根节点</summary>
        UIComponentRoot,
        /// <summary>UI组件</summary>
        UIComponent,
    }

    public class UIElement : MonoBehaviour
    {
        public EnUIType mToUIType = EnUIType.UIPanel;
    }
}